Hu Die Lan
Chapter 1230 Voice Rules
The 10-0 score left all those who had been waiting for Happy to capsize speechless. Ruan Cheng from Electronic Sports Era had also come to the venue for this match, but after seeing the result, he left without even attending the post-match press conference.
Happy's performance in this match was undeniably excellent. Their tactical arrangements in the team battle against Team Misty Rain, utilizing the map's terrain, were particularly brilliant. Even reporters looking to stir up trouble couldn't find any fault in this match. After all, reporters still needed to be logical. Making things up out of thin air wouldn't work; no one had that much animosity towards Happy yet.
The press conference concluded amidst praise. Happy's ten points propelled them up two spots on the leaderboard. After twelve rounds, they were ranked 9th, just one step away from the playoff zone, and that step was minuscule, only one point.
The team in 8th place, closely pursued by Happy, was Void, with 71 points. After an outstanding 8-2 victory over Tiny Herb at home in the eleventh round, they were beaten 9-1 by Wind Howl in this round.
Many people were already eyeing the next round of matches.
In the thirteenth round, Happy would be challenging Misty Clouds away, not an unbeatable opponent. Void, on the other hand, would be sitting at home, awaiting Misty Rain, who had just been swept by Happy.
To maintain their lead on the leaderboard, Void would obviously need to attack as forcefully as Happy had in this round. And the recently concluded match between Happy and Misty Rain provided a clear tactical guide for fighting Misty Rain. Box-1, removing Li Hua from the tactical system, would greatly damage Misty Rain. However, tactics were something everyone knew in theory; the specifics depended on execution. Considering the paper strength of Happy and Void's respective opponents, more people favored Happy to surpass Void in the next round.
But Happy's range of overtaking wasn't just limited to Misty Rain.
In 7th place after twelve rounds was Team Hundred Blossoms, whom Happy had defeated before. They were only 3 points ahead of Happy. If the two teams had the same score, Happy could rank higher due to their victory over them. In the thirteenth round, Hundred Blossoms would also face a strong enemy, Team Wind Howl. If they didn't defend their home advantage, they could easily be surpassed by Happy along with Void. Happy was gaining points in a very terrifying manner.
In the twelve rounds of matches, Samsara defeated Team Bright Green 10-0, ensuring that Happy wouldn't have the unique honor of scoring four 10-0 victories. Samsara's momentum remained strong.
Besides them, Tiny Herb, Tyranny, and Wind Howl also achieved high-scoring victories. However, Team Blue Rain, in this round, hosted Team Thunderclap. After taking 5 points in the individual competition and team arena with gusto, they ultimately lost to Thunderclap in the team competition. In the battle between the two tactical masterminds, Xiao Shiqin took the lead this time.
At the post-match press conference, Blue Rain's Yu Wenzhou took responsibility, and no reporters overly criticized him. Because Yu Wenzhou hadn't really made any mistakes. He... simply didn't have enough APM to take care of both commanding and individual combat. After all, in a confrontation with a tactical mastermind like Xiao Shiqin, the tactical changes in battle were even more complex. It was impossible to rely solely on the team's cultivated tacit understanding and tactical habits to operate; a large amount of commanding was needed to inform the team members of the tactical intentions. Yu Wenzhou's APM was indeed a bit lacking in the pro player circle, and this match had high APM requirements for commanding, so he was really powerless.
At the press conference, Yu Wenzhou helplessly gave his opponent the comment: "The opponent is very clever, accurately grasping my weaknesses."
The order of the league's post-match press conferences was usually the losing team first, then the winning team. However, since both teams had the same score of 5 points in this round, the convention was that the away team went first, then the home team.
When Yu Wenzhou made this comment, Thunderclap was already preparing to leave, but reporters later caught up with Thunderclap's captain, Xiao Shiqin. Xiao Shiqin personally confirmed that Thunderclap's tactical design in this match had indeed deliberately strengthened the variations. And these variations aimed to force Blue Rain to adjust, but to expose the flaws when they were too late to adjust, or the flaws exposed by certain individuals when adjusting...
Using complex and varied tactics to amplify Yu Wenzhou's APM shortcomings.
Xiao Shiqin's targeted design sparked some controversy. Some people thought that this was also attacking the opponent's weaknesses, which was justifiable. But some people thought that using tactics to create this effect was really low-level and boring. Tactics should have been shining wisdom, but this approach had become somewhat distorted.
And then, it triggered calls for open voice chat. As soon as this call came out, someone immediately said that if that were the case, trash talk would be sprayed without restraint...
Immediately, everyone thought of a certain other person from Blue Rain. His trash talk might not be very sharp, but unrestrained was a perfect description of him.
As soon as this person, who had forced the league to modify the rules, was mentioned, the voices calling for open voice chat disappeared. But soon, someone suggested opening team voice chat.
Team voice chat could only be used for commanding and couldn't be used for trash talk attacks.
However, this kind of voice couldn't be directly presented via broadcast. The two teams would be talking over each other, and the sounds couldn't appear simultaneously. It would be intermittent and incomplete, and there would be no fun in listening. The league had always used the chat channel to present the teams' communication to the audience, which was why voice hadn't been used in matches from the beginning.
Not focusing on combat operations and taking the time to chat and type also weakened the intensity of the match.
At this time, such voices also emerged. After all, the voice issue had been around for a long time and was controversial. It was just that the battle between Blue Rain and Thunderclap had shown people another problem caused by the lack of voice.
Yu Wenzhou was surviving in the Glory League in his unique way, and the league hoped to see all kinds of different writers. But now, Yu Wenzhou's form of existence was being stifled.
With Thunderclap's results, would all teams adopt complex and varied tactics when facing Blue Rain in the future? After all, this wasn't something only tactical masterminds could do. Even tactical confrontations had become a competition of APM. Was there still any wisdom in our professional matches?
The angle of questioning was getting higher and higher, and then it rose from Yu Wenzhou to target all the commanding players in the teams. Without voice, they had to undertake more keyboard operations. This wasn't like trash talk, where you could choose not to say it if you didn't have time. This concerned victory or defeat, and it had to be done no matter what. Because of the ban on voice, they had to bear more burden on their hands, which was unfair to these players.
The players who were responsible for tactical commanding needed wisdom, but now, APM, something that was completely irrelevant, was being forced upon them due to the competition system, which was completely unreasonable!
The voice of questioning was getting stronger and stronger, and the league finally officially responded, stating that it would begin formally discussing the voice issue.
Hearing the league's solemn statement, many people calmed down. It was time to relax and complain. Soon, many people said that if the league made another modification because of this, then Blue Rain would have produced two people who had forced the league to modify the rules.
Blue Rain didn't respond to this interesting topic, but they clearly supported opening tactical voice chat.
The league needed to do research, and it was impossible to get any results in the short term.
Soon, on November 29th, the thirteenth round of matches arrived.
Happy's away challenge to Misty Clouds didn't disappoint their supporters.
9-1, Happy won. Ye Xiu's undefeated streak in the individual competition was extended to 12 matches. The 1 point lost was due to Su Mucheng's unexpected mistake in the individual competition.
And after this round, Happy finally entered the playoff zone. Void, who was ranked one place ahead before, actually performed quite well in this round. They defeated Team Misty Rain 8-2 at home, and they had clearly learned Happy's team tactics against Misty Rain, causing Misty Rain, who had been playing away for two consecutive rounds, to suffer a great loss.
Happy got 9 points, and Void got 8 points, erasing the 1-point difference between the two teams. Then, in the alphabetical competition, both teams happened to be at the "x" level, and then they competed on the vowel of the first character, following the dictionary order, and Happy finally took the lead.
But at this time, someone had already noticed that the next fourteenth round of matches would be a direct dialogue between Happy and Void.
Hundred Blossoms, who were also within Happy's chase range, also performed well in this round, defeating Wind Howl 7-3 at home and currently leading Happy by 1 point. And Team Wind Howl continued their ups and downs. Some people had even summarized their performance as being a dragon at home and a bear away.
Currently, this conclusion was still relatively rash. What everyone was more concerned about was that Wind Howl had lost to Team 301 away, but Team 301 wasn't a pushover either. Winning a home game wasn't too surprising. They were currently ranked 10th with 76 points, only 3 points behind Happy and Void. In the next round, Happy and Void would fight each other, and maybe Team 301 would be the first to snatch a spot in the top eight.
Wind Howl wasn't that bad, but their ranking was declining, which was an undeniable fact. They had fallen to sixth place and been surpassed by Tyranny.
Tyranny, Samsara, and Happy were the contributors to the three 9-1 scores in this round. Blue Rain and Tiny Herb both lost their away games 4-6.
Among them, Blue Rain lost to Royal Wind. The loss in the team competition made people focus on the issue of voice chat again. And in this match, Royal Wind did learn from Thunderclap and played more flexibly, but in reality, the reason for Blue Rain's defeat this time wasn't Yu Wenzhou's APM. Blue Rain's players weren't puppets who needed their captain to remind them of every change before they could react. The reason why tactical masterminds were tactical masterminds was because even if they used the same ideas to deploy tactics, their deployments could be more reasonable, complete, and effective.
Blue Rain lost to Royal Wind, but Tiny Herb lost to Thunderclap.
After losing a large number of individual competition points, Thunderclap once again completed a reversal in the team competition. Their team battle was so strong that it could be compared to Ye Xiu's individual competition record. Currently, they were on a 12-1 rhythm, only lacking the "streak" compared to Ye Xiu's individual competition.