Qing Shan Qu Zui

Chapter 1232 So That's How You Can Make a DLC! (Bonus Chapter)

Meng Chang's mindset underwent a 180-degree turn.

He suddenly didn't care about this month's commission at all.

Because what he learned from President Pei was priceless!

The complete "Pei's Propaganda Method" could never be measured by tens of thousands of yuan.

Thinking of this, Meng Chang relaxed and continued watching the second half of Teacher Qiao's video.



"Secondly, let's return to the game *Yongduo Lunhui* (Eternal Reincarnation) itself, and talk about its spiritual core, which is different from *Huitou Shi'an* (Repentance is Salvation)."

"Some people say that *Yongduo Lunhui* has lost the experience of struggling in the sea of bitterness that was present in *Huitou Shi'an*, and that the complex combat system has polarized the experience of different player groups, resulting in a loss of that feeling."

"I think this phenomenon does exist to some extent."

"But my point of view is somewhat different: I believe that this is precisely the designer's intention, because what *Yongduo Lunhui* wants to express is essentially different from *Huitou Shi'an*!"

"Let's start with the game content and briefly compare the differences between *Huitou Shi'an* and *Yongduo Lunhui*."

"*Huitou Shi'an*'s story takes place in a post-apocalyptic world that has already collapsed, and the protagonist is an ordinary person with no advanced combat skills, who goes through all kinds of hardships to break into Infernal Hell."

"*Yongduo Lunhui*'s story takes place in a pre-apocalyptic world that has not yet collapsed, and the protagonist is a Martial God whose combat skills have reached their peak. He defeats all kinds of powerful enemies along the way, killing anyone who gets in his way. It is only at the very end that he realizes he has made a terrible mistake."

"The identities of these two protagonists are obviously different, so how can we simply apply the situation of *Huitou Shi'an* to *Yongduo Lunhui*?"

"Imagine, if the Martial God were to struggle and sink in the sea of bitterness like the ordinary person in *Huitou Shi'an*, how could he be called a Martial God?"

"In the game, because of the different skill levels of the players, the Martial God they play can be strong or weak."

"But when discussing this issue, we must focus on the image of the Martial God in the official novel. In other words, only those players who can kill the Black and White Impermanence without taking any damage at the beginning and pass the game like cutting vegetables can be said to have demonstrated the true state of the Martial God."

"Similarly, the two different combat systems in *Huitou Shi'an* and *Yongduo Lunhui* also correspond to the identities of the protagonists."

"The protagonist of *Huitou Shi'an* is an ordinary person, so he can only clumsily roll and dodge enemy attacks, carefully choose the right time to attack, and finally break this cycle of fate after countless deaths and reincarnations."

"The protagonist of *Yongduo Lunhui* is a Martial God, so he can quickly sidestep, avoid fatal attacks by a hair's breadth, skillfully use a variety of weapons, control his breath, parry the opponent's attacks, and find weaknesses to kill with one blow."

"Many details in the game are constantly reminding players of this."

"For example, the Martial God uses the power of the Demon Sword to leave marks in suitable locations, and is resurrected here after death through the power of the Demon Sword; while the protagonist in *Huitou Shi'an* uses broken Buddhist statues."

"If careful players will find that the locations where the Demon Sword leaves marks are exactly the locations of these broken Buddhist statues."

"Combining this with some of the information in the game, it is not difficult for us to know that the marks left by the Martial God on the path are constantly emitting demonic energy, affecting the surrounding area. In order to eliminate this influence, a virtuous monk carved Buddhist statues and suppressed the demonic energy."

"And after many reincarnations, when these Buddhist statues became dilapidated, they took on the task of guiding the protagonist in *Huitou Shi'an*."

"There are many places where *Yongduo Lunhui* and *Huitou Shi'an* intersect, which shows that *Yongduo Lunhui* is not like other games' DLCs, which simply add a piece of content to the original game. Instead, it directly takes another timeline and forms a unified whole with *Huitou Shi'an*, becoming two sides of the same coin!"

"So, for some people who want to find the feeling of *Huitou Shi'an* in *Yongduo Lunhui*, this is like climbing a tree to catch a fish."

"*Yongduo Lunhui* has the same principle as *Huitou Shi'an* in terms of breaking the fourth wall, but it is aimed at a different group of people!"



Although Meng Chang didn't understand games very well and would never suffer in games like *Huitou Shi'an* or *Yongduo Lunhui*, he still watched with great interest.

He had long heard that *Huitou Shi'an* had the effect of breaking the fourth wall. Players die in the game again and again, empathizing with the ordinary protagonist and being able to get closer to and understand that desperate world.

But what was going on with *Yongduo Lunhui*?

Meng Chang quickly continued watching.



"I said in the previous video that the worse you are at the game, the more you should play *Huitou Shi'an*. Because only by dying over and over again due to your poor skills can you better experience the protagonist's despair and pain."

"If you give up, you will actually achieve the ending of 'Repentance is Salvation'. You give up the game, and the protagonist in the game is forever trapped in the sea of bitterness."

"Those real experts, because they die very few times and pass the level easily, cannot experience this feeling of struggling to survive."

"This time, President Pei made *Yongduo Lunhui* to make up for this regret for those expert players, so that they can also feel the feeling of breaking the fourth wall!"

"Compared to ordinary players who die again and again, the game journey of expert players is more in line with the original story of the Martial God, so the mentality of the two is also more in line."

"I think that many players who can kill the Black and White Impermanence in the prologue should have the same strong sense of pride and self-esteem as I do, feeling that they are omnipotent and invincible. What Ten Kings of Hell and what Judge of Life and Death are not all souls under my sword?"

"With this mentality, we cut our way through the Road to the Underworld, stepped over the Naihe Bridge, and strolled through the Yama Palace, clearing the Six Paths of Reincarnation..."

"With our powerful martial skills, we killed one enemy after another who dared to stand in our way, even though they kept warning us, we still turned a deaf ear."

"The old monk once told us that superb martial arts could not cut off life and death, and that we would enter the demonic path, and advised us to turn back."

"The Black and White Impermanence angrily rebuked us for resisting the ghost servants and said that we would be thrown into Infernal Hell and never be reincarnated."

"In addition, Meng Po, the Judge, the Ten Kings of Hell... these bosses all said some lines when they fought and died, either threatening or admonishing, but we didn't care, we just waved the weapons in our hands and killed them one by one."

"It wasn't until we cleared the Six Paths of Reincarnation and returned to the human world to see the tragic situation that we realized that we had made a terrible mistake."

"So, we entered Infernal Hell, sacrificed ourselves to combine with the Dao, and became the first Warden of Hell."

"Throughout the whole process, our emotions are completely consistent with those of the Martial God: we have great power, but we become arrogant because of this power, thinking that we are doing the right thing, but in fact we are making a big mistake."

"Those who are willing to give up and entrust everything to the Demon Sword can be seen as Martial Gods who have not taken responsibility. Their situation is even more tragic, and they can only be controlled by the Demon Sword and eternally fall into reincarnation."

"And this is obviously another way to break the fourth wall!"

"The way in which *Yongduo Lunhui* and *Huitou Shi'an* break the fourth wall is essentially the same. They both link the player's behavior with the behavior of the protagonist in the game to create emotional resonance, and unknowingly drive the player to act in the style of the protagonist, so that they can have a deeper understanding of the plot."

"So, I said that *Yongduo Lunhui* is not an ordinary DLC. It and *Huitou Shi'an* together form a whole, two sides of the same coin, covering all players with this feeling of breaking the fourth wall!"

"Fair and impartial."

"Understanding this, you will also know why *Yongduo Lunhui*, as a DLC, was placed before *Huitou Shi'an*."

"Because for a player who has never been exposed to *Huitou Shi'an*, the game experience of playing *Yongduo Lunhui* first may not be better, but it is more reasonable!"

Qiao Liang's meaning was not difficult to understand.

The combat system of *Yongduo Lunhui* is more complicated, so it may be more difficult to play. Of course, there may be exceptions, but this is just talking about the more common situation.

Therefore, playing *Yongduo Lunhui* first may not be a better experience, because if you can't adapt to the combat system, you may die even more miserably than in *Huitou Shi'an*.

But this arrangement is more reasonable.

Because the story of *Yongduo Lunhui* comes first, and the story of *Huitou Shi'an* comes later, this arrangement allows you to better understand the development and origin of the whole story, and the gap between the Martial God and the ordinary person can strengthen the suffering of the ordinary person, catalyzing the player's deep experience of the story of *Huitou Shi'an*."

Finally, Qiao Liang gave a concise ending.

"In my opinion, *Yongduo Lunhui*, as a DLC, not only scored 100 points, but 120 points!"

"It's not simply and rudely taking out a part of the content and forcibly grafting it onto the main body of *Huitou Shi'an*. Instead, it uses a more ingenious way to redo the combat system, replan the timeline, and use reused scenes and resources to show us another possibility of two sides of the same coin!"

"At first, I was a little regretful, thinking that this novel combat system could be used to make a new game, or *Huitou Shi'an 2*, which would definitely make more money."

"But President Pei's thinking is indeed different. He used the original materials and scraps of *Huitou Shi'an*, polished them, and perfectly combined these two different games and different combat systems!"

"This made us exclaim, 'So that's how DLC can be made?'"

"Perhaps the content of *Yongduo Lunhui* is not enough to produce a 'god-tier work', but I think it has shown us a perfect answer sheet that a DLC should hand in, turning 100 points into 120 points. This is the truly correct way to open a game DLC!"