Chapter 1434 Various Streamers Emerge

Chapter 1434 Various Streamers Emerge

Hu Xianbin said, "Currently, the number of streamers, rooms, and online viewers in the 'Safe and Civilized Driving' section are all increasing rapidly. From the current situation, there are mainly four types of streamers that stand out."

"The first type is pure technical streamers, such as some professional drivers and professional driving simulation players. They can drive very well from the start, so many viewers come to watch their high-end operations."

"The second type is teaching streamers, who teach everyone how to pass the second and third subjects of the driving test, and teach everyone how to get licenses for large vehicles and racing cars. All of these can be classified into this category."

"The third type is streamers who purely create program effects, such as deliberately crashing cars, testing vehicle safety, or frequently causing car accidents due to poor driving skills... Some are really unskilled, and some are deliberately creating program effects, but it has to be said that there are indeed many viewers who like to watch this kind of plot where 'everything is lost in an instant and the streamer becomes enraged on the spot'."

"There are even some people who specialize in making car review shows in the game, evaluating the performance and safety of each model, comparing them with real-world models. The videos they post actually have a very high popularity, which is outrageous."

"The fourth type is more special, which is technical growth streamers, who gradually improve their driving skills and experience all the game content step by step. This type of streamer is the least numerous, but the growth momentum is the best. For example, the female streamer Zhang Yan is one of this type. She has benefited from the success of the game 'Safe and Civilized Driving', and her follower count is growing very quickly."

"These are the changes in the number of viewers, the number of comments in the live broadcast room, and the popularity of different types of streamers. You can study it, it may have some reference value."

Ye Zhizhou looked at the data chart and nodded slightly.

Data does not lie.

If the data is lying, it can only mean that the data is not comprehensive enough, or the interpretation method is incorrect.

Both of them are game designers, so they naturally know the importance of data.

Ye Zhizhou carefully examined these data and began to analyze it in combination with his understanding of the game "Safe and Civilized Driving."

"The first type of technical streamer attracts fans very quickly, but it seems difficult to retain these fans. The subsequent popularity declines very quickly, and the persistence is not good."

"In other words, viewers easily get tired of it."

"This is not difficult to understand. After all, no matter how handsome the drifting of these experts is, it is just a visual effect. There are also many experts in other simulation driving games who can drift and run very well, but they have not caused very high popularity, and not many people pay attention to them."

"This may be because these contents are relatively less down-to-earth. Ordinary players may not be able to understand how difficult it is, and they cannot learn any skills from it to improve their driving skills. Therefore, they just come to broaden their horizons. After watching these experts run a few laps, they lose interest."

"The popularity of the third type of streamer who creates program effects has increased more significantly, but the ups and downs are also relatively large. After all, everyone comes to watch the streamer crash. When the streamer crashes, 'everything is lost in an instant', which is indeed very effective, but the process before the crash is relatively boring."

"This is a bit like some torture games that return to the starting point at every turn. Although it has a good program effect, it can also easily make the audience angry and cause cerebral hemorrhage."

"The second type of teaching streamer has a very stable increase in fans, and it is clear that they are all going for practicality. New players are constantly pouring in, and the number of viewers for this type of streamer should be able to be maintained."

"But the problem is that the content of this live broadcast is relatively simple. After most people watch a few days of teaching and successfully pass their driving test, they may not come to watch it again. If fewer new players pour in in the future, there may be a situation where the follow-up is weak and fewer and fewer people watch the live broadcast."

"From the data, the most promising is the fourth type of streamer. On the one hand, it allows players to fully understand the game content, which has a certain program effect and allows viewers to gain a sense of growth together with the streamer; on the other hand, it can indeed provide players with certain guidance, which can be said to be a relatively all-round live broadcast direction."

"However... not everyone can play this model well. It must be someone who is talented in both driving and live broadcasting."

Hu Xianbin nodded: "Yes, and combined with the analysis of Zhang Yan's live broadcast content, we can also draw some conclusions."

"From the feedback of the comments, her live broadcast content has indeed had an impact on many players playing 'Safe and Civilized Driving'. Some people who didn't plan to play it originally went to play it, and some people who had put it down picked it up again."

"This should be related to the characteristics of the game itself. It can be seen that 'Safe and Civilized Driving' is different from ordinary racing or simulation driving games."

"Many players say that 'Safe and Civilized Driving' is the most conducive to improving driving skills, which is obviously not a coincidence."

Ye Zhizhou deeply agreed: "Indeed."

"The strong punishment characteristic of 'Safe and Civilized Driving' has prolonged the life of the game. On the one hand, it makes the learning curve of players smoother, and on the other hand, it is also conducive to cultivating players' confidence and reducing frustration."

"Therefore, our next goal must be to focus on this point and better发挥 (fā huī - give full play to) its advantages!"

Every time the game is analyzed in depth afterwards, Ye Zhizhou and these designers admire President Pei even more.

Many settings that seemed unreasonable before development have become a complete and ingenious system after launch,发挥 (fā huī - bringing) unexpected results!

Why do many players think that "Safe and Civilized Driving" is the most conducive game to improving driving skills? It's not just because it has driving test, fixed-circle and figure-eight drifting training grounds, and it's not just because it has different levels such as online car-hailing, long-distance trucks, racing cars, and various difficulty tracks.

There is also a finishing touch, which is its punishment characteristics!

And this point is shown more vividly in the process of live broadcasting.

Because the punishment measures for bumps in the game are very strict, players will be cautious. Like Zhang Yan, before she officially goes on the track, she has to carefully survey it several times, familiarize herself with the terrain and route book, and drive very slowly on the road, not seeking lap speed, but only seeking not to crash.

On the premise of ensuring that there is no crash, the lap speed is slowly increased.

And this leads to two results.

First, the player's preparation is more adequate; second, the player feels more obvious progress.

In other simulation driving games, players basically drive on the track without any preparation. After going up, they don't care about the specific route. They pull the handbrake and step on the accelerator to go straight to 7000 rpm. As for what ditches, slopes, and bends they encounter on the road, they will say it when they hear the route book. Sometimes they don't care if they miss it, anyway, it all depends on the on-the-spot reaction.

Can this not cause a car accident?

After the car accident, players basically do not review and reflect on their mistakes, but press the reset button and continue to run down.

A picture may have been run many times, but in the end, they still haven't remembered the route, haven't thought about the handling methods for difficult corners, and want to improve the lap speed still rely on luck.

Over time, players will feel that they are standing still, and even the results they run out are worse than once, and they will naturally have a strong sense of frustration and will not be able to practice.

But "Safe and Civilized Driving" is completely different.

Because the consequences of collision are serious, players must familiarize themselves with the route and route book, be careful and fully prepared when passing some difficult corners, and naturally they will have a deep impression.

Moreover, running slowly circle after circle like this, only accelerating on sections of the road that are fully grasped can basically guarantee that the results of each circle will have slight improvements and progress.

And these improvements and progress are a very positive positive feedback for players, allowing them to feel the progress of their driving skills and thus persevere.

In addition, for streamers, returning to the starting point after a car accident is a very good program effect.

And other viewers see the streamer running the whole course so slowly, they will have an illusion that "I can do it too", "I might run better than the streamer", so that a large number of viewers will be transformed from cloud players to real players, wanting to try it out.

This greatly prolongs the life of the game on the premise of lowering the threshold of the game, so that ordinary people can also play it.

Not to mention that players who don't like the track mode can also drive large trucks and long-distance buses, which is another kind of fun.