Qing Shan Qu Zui

Chapter 1463 The Last Straw That Broke the Back of IOI Players (Bonus Chapter for Monthly Tickets)

Chapter 1463 The Last Straw That Broke IOI Players' Backs (Bonus Chapter for Monthly Tickets)

This update announcement seemed to have been released on the first day of the Lunar New Year, but Pei Qian was still staying at home and hadn't gone online, so he didn't pay attention to it.

The announcement had quite a bit of content, which could be roughly divided into three parts.

The first part was the Spring Festival event.

Due to the rapid development of the domestic game market in recent years, many foreign game companies have also become increasingly concerned about the Chinese market. Therefore, Spring Festival events have begun to appear in more and more games.

The Spring Festival event that IOI was doing this time was pretty good. It included a set of Spring Festival limited skins and a set of Valentine's Day limited skins, as well as some miscellaneous activities during the Spring Festival, including login rewards.

These two sets of skins were quite well-made, and the event could be considered conscientious. This part should be impeccable.

The second part was the routine version adjustment.

After all, it was a major version, so some adjustments had to be made to the balance. Otherwise, players would always play the same few strong heroes, and they would get tired of it sooner or later.

This weakening seemed to be a regular weakening, targeting several heroes who were relatively popular in the World Championship. This should be the same for both domestic and foreign teams. After all, the IOI World Championship previously strengthened heroes that foreign teams were good at, and now they weakened them again.

The strengthened heroes were unpopular heroes that neither domestic nor foreign teams often used.

Obviously, the people at Finger Company were also very conflicted about how to nerf or buff these heroes. It was a difficult choice.

Continue to strengthen the heroes that foreign teams were good at? Nerf the heroes that domestic teams were good at? Wouldn't that make the intention to target the FV team too obvious? Were they afraid that there were too many domestic players? Did they want to add fuel to the fire?

But if they strengthened the heroes that the FV team was good at and nerfed the heroes that foreign teams were good at, then the foreign players would be unhappy: Who won the World Championship? The FV team won the championship and you're still strengthening them? The ones who didn't win are being weakened? Are you sick?

They couldn't please anyone.

But balance adjustments were a must, they had to be done.

So, they could only treat everyone equally. Nerf the strong heroes from last year and strengthen the unpopular heroes that no one likes to use. That should be fine, right?

The third part was the FV team's championship skin.

The reason for taking it out separately, instead of putting it together with the Spring Festival limited and Valentine's Day limited skins, was because Finger Company and Longyu Group were very generous this time and made an exclusive event for the FV team's championship skin.

This was clearly to please the domestic players.

After the IOI World Championship, many players expressed their dissatisfaction, believing that the FV team had been treated unfairly. In that situation, Finger Company and Longyu Group, in order to take care of the emotions of foreign players, did not dare to act rashly and could only work hard to make the championship skin well, hoping that the championship skin could regain some reputation and goodwill.

Now that the championship skin was finally made, of course they had to make a big deal out of it so that all the domestic players who were still playing IOI could see their sincerity.

Pei Qian looked at this announcement and couldn't help but give Finger Company a thumbs up.

Not bad, their IQ is still online!

This Spring Festival event, although it wasn't particularly brilliant, didn't have any huge pluses, but it couldn't be considered a deduction, right?

It should be no problem to increase the number of active users during the Spring Festival, right?

"It's a pity that I can't see the data of IOI, but if I look at the feedback from players online, I should be able to know whether this event was successful."

"Even if it's not successful, there shouldn't be any reason to be scolded, right?"

Pei Qian casually found an IOI forum and checked the players' feedback on this Spring Festival event.

However, after seeing these posts, Pei Qian was dumbfounded.

"Hehehe, I knew it, it's still the same old routine. Finger Company, you're always like this, you can never expect to bring any surprises to the players!"

"The heroes that the FV team worked so hard for a year to train, you nerfed them again? Are you sick? Are you really going to nerf whatever the FV team trains until they can't train anymore?"

"That's right, you might as well just cancel the FV team's qualification to participate, just write it directly in the announcement, 'We don't allow any ICL teams to win the finals championship'! Then the domestic teams can just entertain themselves in the domestic league and not participate in your World Championship, let other foreign teams compete for the championship!"

"Nerf, nerf, nerf, all you do is nerf, are your balance designers eating for nothing? I can do this kind of balance too, just pull up a table to see the win rate of the heroes in professional matches, nerf the ones in the front and buff the ones in the back, right?"

"Yeah, the balance designers should comprehensively consider the game mechanism and hero characteristics to do the balance, learn from GOG!"

"Sure enough, there's a reason why IOI is not good, it's not good in all aspects."

"Heh, don't even mention it, look at the highlight of the Spring Festival event, a set of Spring Festival limited skins, a set of Valentine's Day limited skins, it's obvious that they want to take this opportunity to continue making money! Like before, they just keep coming up with new skins, don't you know how bad your game is? You're still releasing skins?"

"But this is not the most annoying thing, the most annoying thing is the FV team's championship skin! Obviously, the FV team's attitude is very clear, such a garbage company doesn't deserve the support of players!"

"Hey, look at GOG next door, it's the annual grand return! It's the New Year, and all kinds of red envelopes are being given out like they don't cost money, what is a down-to-earth operation? Giving out red envelopes during the Spring Festival is a down-to-earth operation!"

"I'm leaving, I'll buy a set of FV team skins, goodbye IOI, I won't miss you at all anymore!"

There were many similar posts.

In short, the entire forum was filled with an atmosphere of farewell!

Pei Qian was dizzy.

What's going on?

This New Year event doesn't seem to have any problems, so why is everyone so excited? What went wrong?

After carefully studying the contents of these posts, Pei Qian leaned back in his seat, seeming to understand a little.

If you only look at the content of this update, then there's really no big problem. If this event was done by GOG, or other games with a better reputation, it would definitely receive some praise.

At least, it wouldn't be scolded.

But IOI is different, these seemingly unproblematic activities accurately stabbed the players' wounds!

First of all, releasing Spring Festival limited skins and Valentine's Day skins is completely a normal operation, and GOG also released them. But the problem is that since Finger Company partially lost the autonomy of IOI, Daoyak Group, in order to recover costs as much as possible, has done too many of these skin events!

Although releasing more skins is not a bad thing, focusing mainly on skins naturally reduces other updates.

For a long time, IOI's game mechanism updates, balance updates, and new hero development plans have all given way to skins. Players are not stupid, they can all see what this is for: to make money!

Making money is fine, but the game content has to be good, right?

So, this time when they saw IOI releasing skins again, the players had no desire to spend any money at all and directly classified it as "IOI is shamelessly trying to trick us into spending money."

How can this be good?

Secondly, this routine balance update angered everyone.

Logically speaking, nerfing the strong heroes from the previous World Championship is a normal behavior, but the problem is that the FV team has suffered too much unfair treatment, so that all domestic players have lost trust in Finger Company in this matter.

No matter what Finger Company does, it looks like it's targeting the FV team!

This time, the FV team spent a long time and a lot of effort to train these strong heroes and reached the same level as other foreign teams, but Finger Company nerfed them with one knife. Why?

The key is that the strengthened heroes are not the heroes that the FV team is good at, which makes people feel very targeted.

The players don't care what other foreign companies think, but looking at the treatment that the FV team has received, it's really infuriating.

Many people can't help but wonder, if the champion was not the FV team, but SUG or some other foreign team, would Finger Company still be in such a hurry to nerf those strong heroes?

Once this guess appears, it's difficult to stop it.

Again, the comparison between IOI and GOG events made IOI players feel sad.

GOG's Spring Festival event is called "The New Year Red Envelope of the Delegates," with a total value of ten million red envelopes, which all players can share in the game by trying their luck!

It's about luck, not speed, and the accounts that logged in on the first day of the Lunar New Year share it together.

There are a total of five million red envelopes, the lowest red envelope amount is 0.88, and the highest is a certain number of 888 red envelopes.

As for who can get these 888 red envelopes, it depends on luck.

Of course, according to Tenda's consistent lottery rules, similar events have certain requirements for activity in order to prevent scalpers. The higher the player's weight in the game, the more their luck will be improved accordingly.

The key is that players can even choose to withdraw this money directly!

If you don't withdraw, you can also choose to multiply the money by ten and turn it into a coupon for purchasing skins, and it supports deduction.

In simple terms, if you draw a red envelope of 0.88 yuan, then you can redeem a coupon of 8.8 yuan, and this coupon can be used to purchase any skin.

If you draw a red envelope of 188, then you will redeem a coupon of 1880, and this coupon can be used multiple times. For example, if you buy a skin that only costs 10 yuan, then you will get a skin and a coupon of 1870 until the entire coupon is used up.

Considering the price of Tenda's skins, those lucky ones who win 888 red envelopes, if they don't withdraw but redeem them for coupons, I'm afraid it will be enough to buy all of GOG's skins in the next year.

Even if you don't draw a red envelope of 0.88, there will be a sunshine universal coupon as a consolation.

One is to make money by releasing new Spring Festival skins, and the other is to give out Spring Festival red envelopes, which is simply a clear difference.

Which game is more popular is obvious, isn't it?

Finally, the FV team's championship skin became the last straw that broke the IOI players' backs!