Chapter 1066 Heat Dissipation Solution

Chapter 18 "It Seems Like You Have a Point..."

Lin Wan, Wang Xiaobin, and Cai Jiadong thought for a moment and immediately understood what Ye Zhizhou meant.

Fitness Battle is a fitness game, and the reason why so many distinctive characters were designed in the game, allowing players to nurture these characters through fitness, was to increase the game's stickiness.

Only when the game has high stickiness will players enjoy playing it for a long time, thus achieving the desired fitness effect.

The characteristic of VR is its strong sense of immersion. If Fitness Battle is converted into a VR game, then the nurturing characters that could originally only be seen on a small tablet computer can appear extremely realistically in the player's field of vision in VR.

The subtle changes in these characters' figures, the effect of each set of clothing after it is changed, will be more obvious to the players, and their interaction with the players will be more immersive.

This will undoubtedly greatly increase the game's stickiness, motivating players to nurture the characters in the game through fitness, and to obtain calorie coins or directly recharge to purchase items in the game.

After all, the effect of seeing a dress on a mobile phone is completely different from seeing it in VR.

From another perspective, Fitness Battle is also more suitable for the current stage of VR devices.

Because it is a mobile game, the required configuration is not very high, and it does not take up much space. This means that the game does not need a computer, and can be directly streamed to VR glasses from a mobile phone, or even installed directly in the VR glasses, getting rid of the shackles of the host.

Moreover, like the planned Animal Islands, it has a more cute and charming art style.

This will be more conducive to avoiding the shortcomings of the current VR devices with insufficient resolution, making the grid effect seen by players less obvious, and ensuring that players get a good gaming experience.

Moreover, the matching between the smart fitness drying rack and Fitness Battle is already very perfect. Developing a VR version of Fitness Battle does not require any changes to the operation mode. Professional version players can still use the smart fitness drying rack according to the prompts after entering the game.

Of course, some basic operations in the game, such as selecting options in the game's title interface, adjusting interface settings, drawing items, etc., still need to be done with a controller.

These are the features that make Fitness Battle compatible with VR games.

If this game can be perfectly ported to VR, then the cute little sisters in the game can come out of the narrow tablet computer and come to the players very realistically, bringing them an unprecedented experience.

But Cai Jiadong frowned slightly as he listened to their discussion and said, "Indeed, making a VR version of Fitness Battle can improve the game's presentation by more than one level."

"But... I thought of a problem."

"Currently, in order to enhance the immersion and sense of involvement in games, VR headsets on the market try to avoid light leakage from VR glasses. Therefore, manufacturers will choose to completely cover and wrap the player's eye area with a mask, so as to bring a better sense of immersion."

"And the problem that arises from this is that it is very stuffy and hot."

"Although foreign VR glasses use highly breathable foam and lightweight composite support structures to make the mask in order to improve this problem and make wearing more comfortable, it is only slightly improved at present and still cannot perfectly solve this problem."

"If we make fitness VR games, the problem of 'heat' may be more obvious, and it will be difficult to guarantee the best fitness experience for players."

After Cai Jiadong finished speaking, the other three fell into deep thought.

Obviously, what he said made a lot of sense.

In fact, heat is only one aspect of the problem. If it's just a little sweat, then many people can still endure half an hour of exercise.

A more serious problem is that the sealing of the inside of the VR glasses is too good, so that the moisture cannot evaporate naturally after sweating around the eyes. The water vapor will condense on the lenses, making the entire field of vision blurred and seriously interfering with the normal game process.

Although the amount of exercise in general VR games is relatively low and will not cause such problems, the exercise intensity of Fitness Battle is truly comparable to that of a professional gym, and this problem will definitely be more serious than in other VR games.

After Lin Wan considered for a moment, she suddenly thought of something and searched through the pile of discarded plans from before.

Soon, she took out one of the plans and turned to one of the pages.

"What do you think about adding a heat dissipation design? Will it improve this problem?"

Ye Zhizhou, Wang Xiaobin, and Cai Jiadong circulated it among themselves.

This was a discarded plan. It used the latest generation of flagship chips for mobile phones, but it was eventually discarded because the new generation of flagship chips generated too much heat and consumed too much power, which would seriously shorten the use time of the VR glasses and cause the front panel to overheat.

Although it was discarded, when making this plan, Lao Song put a lot of effort into the heat dissipation system of the VR glasses in order to suppress this flagship chip.

The first is the heat dissipation of the VR glasses themselves. In addition to adding a large amount of graphite heat dissipation material inside the glasses like a mobile phone, a very thin, long strip-shaped heat dissipation port is also left on the front of the VR glasses to dissipate all the heat inside the machine through a fan.

The second is facial heat dissipation after wearing the VR glasses. The solution is to add a horizontal bar that will not touch the player's forehead in the area above the two lenses of the VR glasses. This horizontal bar will run through both sides of the VR glasses, and leave two vents in the position covered by the side straps.

The horizontal bar will also be covered with openings, forming air circulation with the sealed space inside the glasses after wearing, and the fresh air flow blown by the fan will allow the sweat around the eyes to evaporate quickly.

In this way, the problem of blurred lenses caused by sweat accumulation around the eyes can be solved.

Moreover, the vents left on both sides are blocked by the left and right straps, and the vents on the horizontal air duct are very small, so even if a few lights leak in from the vents, it will not cause obvious light leakage and will not affect the player's gaming experience.

Moreover, at the beginning of the design, Lao Song also proposed a very interesting idea: when heat dissipation is not needed, this design can also simulate natural wind, and cooperate with the gameplay in the game to create a feeling of "breeze blowing".

Cai Jiadong nodded slightly: "Well... this plan can greatly alleviate the problem of heat dissipation inside the glasses."

"But the heat dissipation at the place where it is attached to the VR glasses still cannot be solved."

"Moreover, the weight of our VR glasses is 340g. Because it has a battery, it is slightly heavier than the mainstream VR glasses. Will it be tiring to wear it for a long time while exercising? This is also a problem."

The places where it is attached to the VR glasses are all made of highly breathable foam, so there is no way to dissipate heat where it is close to the skin, and it will still sweat.

And the weight of the VR glasses is also a problem. Although the current design plan is to place the battery at the back and re-balance the entire VR glasses, there will be no "nose bridge pressure", but it will definitely be a little tiring to exercise with the weight of two apples on your head for a long time.

Ye Zhizhou thought for a while and said, "I heard that some foreign companies seem to be developing ultra-lightweight VR glasses under 200g, and the appearance is not very different from ordinary sunglasses. If we can also achieve this level..."

Lin Wan shook her head immediately: "No."

"There is a way to achieve less than 200g, but the battery must be greatly reduced, and the chip cannot be kept, including the camera positioning system inside, etc. All of them must be cut off. In the end, it is just a toy with a very short battery life and no advantages other than being light."

"What we want to bring to players is the richest gameplay, not toys."

She looked at Cai Jiadong again: "I think your way of thinking is too limited. This may be the thinking mode you formed in the previous company, but you must change it as soon as possible here."

Cai Jiadong was stunned for a moment: "Limited thinking?"

Lin Wan nodded: "Yes, but this is not your own problem, but a common problem of other companies besides Tengda."

"The typical manifestation is that they can't grasp the key points, can't figure out the priorities, can only see the problems and risks, but can't see the opportunities behind the risks."

Looking at Cai Jiadong's confused eyes, Lin Wan explained: "Any new thing has flaws, and any attempt has risks."

"As an emerging industry, VR must have many flaws at its current level of development. This is unavoidable."

"But if you only see the risks and problems without proposing solutions, then you can only give up. And giving up means missing an opportunity."

"The reason why Tengda can develop and grow so quickly is because President Pei not only does not hate risks, but is very enthusiastic about finding risks."

"Of course, looking for risks is not stupidly doing some meaningless risky behavior, but to accurately see through the risks and see the opportunities behind the risks."

"Think carefully, what is the core purpose of the Fitness Battle VR version? Is it really to provide players with a comfortable and long-lasting fitness solution?"

"Of course not!"

"Its core purpose is to show players a possibility of the future."

"Players are not paying for a comfortable fitness solution, but for a possibility of the future."

"Whether it is comfortable to use is indeed a problem that we need to work hard to solve and improve, but even if this problem cannot be completely solved, we don't need to worry about it at all. Because it is not our core goal."

Cai Jiadong nodded suddenly.

"I see!"

"It seems that my way of thinking is indeed a bit rigid and can't keep up with the latest trends..."

Lin Wan's meaning is very clear, that is, the Fitness Battle VR version is just a supplement, showing players a possibility of the future.

A game or a product cannot be perfect and can please everyone. It is a success if it can achieve its main goals.