Chapter 1148 Streaming "Animal Island VR"

Chapter 1
However, the problem was that he hadn't saved any video footage from his previous experience, so if he wanted material, he'd have to play the game and record it himself.

Qiao Liang remembered that it had been a long time since his last stream.

Perfect, he could stream *Animal Island*, explain it to his fans, and record material at the same time.

Then he'd work like crazy to get the video out this weekend!

Before starting the stream, he needed to prepare.

On this point, Qiao Liang had learned from the mistakes of many small streamers who had streamed VR games before.

With regular console, PC, and mobile games, you could just use a capture card or screen recording software to broadcast the visuals to the audience in real time, but VR games weren't the same.

While the video from a VR game could be flattened, the audience's view would still shake around with the streamer's perspective.

The streamer wouldn't feel any discomfort from the frequent changes in perspective, but it could make the audience feel very dizzy.

Also, the audience couldn't see many of the streamer's actions.

All of this would greatly weaken the appeal of VR game streams.

During the previous performance art-style promotion, many small streamers didn't have experience, so although they streamed, the response was poor.

Qiao Liang had considered these issues for a long time. They were difficult to solve completely, but they could be improved with certain methods.

First, stabilize your neck as much as possible and move it less.

This method might seem simple and crude, but it was effective.

Many people had small, unconscious movements and habitually shook their heads without realizing it. When playing VR games, these habits would carry over.

By shaking your neck less and stabilizing the camera, you could greatly reduce the audience's dizziness.

Also, *Animal Island VR* had a feature that allowed players to grab items, which meant that players didn't have to bend over to pick things up frequently and could keep their heads level most of the time, which was an advantage.

Second, prepare an extra camera to record your real-world movements, and use a simple program to detect the button presses on the controllers and display them on the screen.

By showing the real-world view, you could let the audience better understand how VR games were operated.

Many people who had never experienced VR games might mistakenly think that VR games were also controlled with buttons and weren't fundamentally different from PC games. This camera view could show them how wrong they were.

Software to detect button presses was also common, and many streamers had used it. Some used it to show the audience their actions more clearly, while others used it to prove that they weren't cheating.

This button detection feature, combined with the real-world view, could better demonstrate the excellent features of VR to the audience.

After preparing everything, Qiao Liang combined all of this into the streaming view.

Unlike PC games, VR games had very simple UIs, because much of the information didn't need to be in view.

For example, the player's status and ammo count could be placed on the back of the player's hand, only appearing when the player looked at it.

*Animal Island VR* took this to the extreme, with almost no UI at all, further enhancing the sense of immersion.

Qiao Liang put the real-world camera view in the upper-left corner of the screen, and the controller button detection interface in the upper-right corner.

These two sections of the screen weren't particularly important and could be covered.

The lower-left and lower-right corners still needed to show the movements of both hands, as well as various UI information on the arms.

After getting everything ready, Qiao Liang started the stream and prepared to enter *Animal Island VR* to experience the game.



Not long after the stream started, many fans flooded into the room.

"Heavens! The pigeon has finally streamed!"

"Didn't he post a video yesterday? I thought Lao Qiao was going to take a three-month vacation!"

"Wow, is he going to stream *Animal Island* today?"

As soon as they saw the stream's visuals, many viewers understood what Old Qiao was going to do.

But judging from the comments, many viewers didn't seem to be too excited or anticipatory.

"Old Qiao, don't stream *Animal Island*. VR game streams aren't that interesting. Stream *Turn Back Ashore* and suffer! You can also hype up *Eternal Reincarnation* in advance."

"I'm out if he streams a VR game. It'll make me dizzy."

"No matter how good a casual game is, that's all it is. I watched other streamers play a bit, but it's not my cup of tea."

Clearly, many players weren't too interested in Qiao Liang's current streaming content.

On the one hand, VR streams weren't very visually appealing, and on the other hand, other streamers had already tried streaming *Animal Island* for a while, but the results weren't very good, so Qiao Liang's fans weren't too keen on watching.

Seeing these comments, Qiao Liang didn't panic, but smiled slightly.

"Everyone, be patient and watch for a while. I've made plenty of preparations before the stream, so it's definitely different from other streamers!"

Qiao Liang didn't explain much and went straight into the game.

Although some people left, most of the viewers were old fans, so they stayed, and the number of viewers in the stream continued to grow.



The way to enter the game was a little different from other games.

Other games had fixed processes such as clicking a button, black screen, displaying the logo, and running through cutscenes, but *Animal Island VR* was different. Its entrance was in the VR headset's scene.

The DoubtVR headset initially came with three scenes. The default scene was a sunny island, with the sea in front and the island's forest in the back.

In this scene, turning around and clicking with the controller would open *Animal Island*. Of course, you had to download the game program on your computer and complete the wireless screen mirroring connection between the computer and the VR headset in advance.

After entering the game, the scene would seamlessly transition to the beach on the island's landing area.

The surrounding scenery remained the same, and the game's logo and animation would appear above the player's view. Many birds would fly out of the forest, and fish would jump in the waves.

This was actually the game's loading process.

Before the players realized it, they had changed from the VR headset's initial interface to the game's scene.

Then, the controller vibrated slightly, and Qiao Liang saw a slightly raised part of the ground moving towards him, like a tunnel.

After another two seconds, this tunnel crashed into a large rock next to it, making a "thump" sound.

"Ouch!"

A personified groundhog image popped out of the ground. It was round, chubby, and adorable, carrying a miniature hoe. The hoe had some steam parts and the Steam Technology logo.

The groundhog had a large bump on its head, obviously from hitting the rock.

"I'm so clumsy, I forgot to wear my hat again!"

The groundhog took out a miner's helmet from the backpack behind it and put it on its head.

It was about to drill back into the hole to continue digging when it happened to see Qiao Liang and quickly said, "Ah! Hello!"

"I heard that someone has contracted this island. According to the description in the documents… it should be you, right?"

"Please rest assured, the island has been initially developed by our Steam Technology Company. Although it's still far from the perfect island you imagined, it's already suitable for living!"

"It's your freedom to develop this island. Let me take you to the Steam Technology service center to register."

"This is the Steam Technology balance car prepared for you, please get on board!"

As the groundhog spoke, it clumsily pressed on its wrist, and a strangely shaped balance car drove over from not far away and stopped in front of Qiao Liang.

At the same time, the groundhog continued to speak its lines, guiding the player on how to move.

The instructions were very simple: use the joystick to move and change the view; use the jump button to teleport.

The first two tips mainly guided the player to move towards the balance car. After getting on the balance car, there would be new guidance content.

According to President Pei's requirements, *Animal Island* had to make the game's guidance as concise and natural as possible, so there was no separate interface introduction. Instead, when the groundhog spoke, the interface used phrases such as "Please move to the balance car next (use the [left joystick icon] or [left hammer key icon])" to guide the player.

After standing on the balance car, the groundhog began to introduce how to drive it.

"The way to drive the balance car is very simple. See that button on your left index finger? Press it to brake and reverse. The joystick on your left thumb controls the direction, and the button on your right index finger is to accelerate…"

After the character got on the balance car, their hands automatically grabbed the two control sticks on the balance car. The layout of these control sticks was very similar to the layout of the controllers held by the player.

Therefore, when the groundhog introduced the functions of the buttons on the balance car's control sticks, it was essentially introducing how to use the controllers.

During the introduction, the corresponding buttons on the balance car would also be highlighted to help players clearly confirm which key the groundhog was introducing.

"Okay, now try to drive it and come with me to the service center on the island!"

After the groundhog finished introducing itself, it drilled back into the ground again, quickly digging a hole to lead the way in front, while Qiao Liang controlled the balance car to follow behind.

Arriving at the entrance of the Steam Technology service center on the island, the groundhog waited outside, teaching the player to put away the Steam balance car and enter the service center to complete the procedures.

According to the game's setting, Steam Technology had tailored an island development plan for the small animals. The small animals could become the owners of an island for a small amount of money, cooperate with Steam Technology to develop the island, and turn it into the way they wanted it.

The service center was a place for Steam Technology Company to communicate with and provide services to the island's contractors.