Qing Shan Qu Zui
Chapter 304 Huang Sibode's Interview
Pei Qian was a little dizzy.
What did "leaving blank space" mean?
Wasn't this just a normal interview? How could you turn it into something so elaborate?
He hurriedly continued watching.
The actual documentary began with some scenes of Jingzhou's scenery.
"This is the first time this reporter has come to Jingzhou."
"Before coming to Jingzhou, the reporter didn't have much of an impression, only knowing that it was the capital city of Handong Province."
"As an ordinary second-tier city, Jingzhou's various industries aren't particularly developed, and there aren't any very famous historical sites or large enterprises."
"But after deeply understanding the local customs of Jingzhou, the reporter's views underwent earth-shattering changes."
"If I had to summarize it in a simple sentence, the feeling Jingzhou gives people is 'the coexistence of tradition and innovation'."
"It's like an old tree sprouting new buds, allowing people to feel both the weight of history and modern innovation."
"There are some historical sites here, indicating the city's long history; at the same time, there are many emerging companies, showing the city's vigorous vitality."
"Although these historical sites may not be very famous, and these emerging companies may not be very large in scale, this feeling of new and old, steadiness and adventure, conservatism and innovation intertwining is still deeply imprinted in the city's blood."
"As the saying goes, 'The water and soil of a place nurture the people of that place.'"
"Some of Jingzhou's characteristics can also be seen in Tenda."
"Sometimes, it seems very conservative and very steady. It has invested in many traditional industries, such as physical stores and logistics, being down-to-earth and constantly changing people's lifestyles from the details."
"Sometimes, it seems very radical and full of innovation. The games it produces are often imaginative and unconventional, amazing players."
"This Jingzhou spirit has made Tenda a unique enterprise, which has rapidly developed and grown in just over a year, leaving those enterprises resting on their laurels far behind."
Next were some scenes inside Tenda, including the office area, employees working and eating, the Moyu Internet Cafe, and so on.
"Unlike most companies in Jingzhou, Tenda always provides its employees with the best working environment and compensation, even to the point where one might wonder if it's 'too much'."
"But the facts have proven that superior working conditions further stimulate the enthusiasm and creativity of employees, allowing Tenda to develop rapidly at a remarkable speed."
This introductory section completely tied Tenda to Jingzhou, praising Jingzhou on the surface, but actually praising Tenda.
It could only be said that Editor Xia and his team didn't waste their time gathering material in Jingzhou!
Many of the shots here were of Jingzhou's landmark buildings. Although the beginning of the video wasn't very long, it comprehensively reflected the local customs of Jingzhou, and it wouldn't be out of place to use it as a city promotional video.
Pei Qian expressed emotional stability about this, because this level of praise was within his expectations.
The only thing he was a little worried about was that Tenda's benefits and compensation were completely exposed.
Of course, Pei Qian also knew that this couldn't be hidden for long. The job market in Jingzhou was so small, and Tenda was hiring more and more employees. Someone might show off the benefits and compensation.
But no matter how much it was spread before, it was only limited to the local area of Jingzhou.
Now that this official video was released, he was afraid that a large number of talents from other cities would come all the way to Jingzhou to seek jobs at Tenda.
But as he said before, he would deal with the next cycle's problems in the next cycle.
Pei Qian continued watching.
Next was the interview with Tenda employees.
Before the interview video came out, Huang Sibo's resume was briefly introduced:
He used to work as an executive planner at a game company in Jingzhou;
After joining the start-up Tenda Games, he was exceptionally promoted to executive lead planner, leading the development of "Fortress of the Sea";
He founded Fei Huang Studio, and collaborated with director Zhu Xiaoce to shoot short videos such as "Péi Zǒng's Daily Life," the documentary "Breaking the Cocoon into a Butterfly," and the short drama "A Day of the Great Inventor."
This resume could be described as brilliant.
One had to know that an ordinary game producer who created a popular game was already worth boasting about, and some game producers even made a fortune with just one successful game, wanting to live off it for the rest of their lives.
However, Huang Sibo not only developed "Fortress of the Sea," a classic domestic FPS game, but also founded Fei Huang Studio and produced many short videos that generated popular topics and were well-known.
Being so successful after crossing fields, in anyone's eyes, this was a rare talent!
What's more, all of these achievements were completed in just one year, which was even more amazing.
After skimming over these resumes, Pei Qian breathed a slight sigh of relief.
Not bad, the focus of the interview was all on Huang Sibo, and it was all about introducing Huang Sibo's achievements.
Very much in line with President Pei's expectations!
Below the resume was the interview video, and Pei Qian clicked to view it.
In the video, Huang Sibo and Xia Jiang were sitting on either end of the sofa. Xia Jiang asked questions, and Huang Sibo answered them one by one.
"We all know that you are a veteran employee of Tenda. When you joined, the company should have been newly established. Can you talk about why you joined such a company at that time?" Xia Jiang asked with a smile.
Huang Sibo thought for a moment and then replied, "At first, I was doing some odd jobs at another game company in Jingzhou..."
Huang Sibo briefly introduced the causes and consequences of joining Tenda.
Xia Jiang also asked a few targeted questions, including the fact that Huang Sibo and his original lead planner both came to interview, but Tenda hired Huang Sibo and not Old Liu; Tenda, as a start-up company, had a very good working environment; Tenda took the initiative to increase Huang Sibo's salary, doubling it...
Listening to this, Pei Qian didn't notice any problems at first.
What Huang Sibo said was the truth!
However, looking at the sly and seemingly rewarding look in Xia Jiang's eyes when asking questions in the video, Pei Qian vaguely felt a hint of something wrong.
Continuing to watch, Xia Jiang's questions became more direct, such as the production ideas and prototype source of "Fortress of the Sea", the promotion methods, and why Huang Sibo left Tenda after the successful development of "Fortress of the Sea", and so on.
Huang Sibo also answered these questions truthfully.
"Indeed, before officially starting the production of 'Fortress of the Sea', the game's framework was already there. It was decided from the beginning that this would be an FPS game with an in-depth story mode, enough to take care of the feelings of novice players, and an epic weapon priced at 888."
"In fact, at the very beginning, I didn't think this approach was reliable."
Xia Jiang interjected appropriately, "Why?"
Huang Sibo smiled and explained, "Because from a traditional point of view, these three points are very risky."
"Domestic FPS games have never had a precedent for making a story mode, and the few foreign FPS masterpieces that have made a story mode have more or less had some acclimatization problems in China."
"Moreover, making a story mode is generally regarded by domestic designers as a thankless task, with high investment, low output, extremely poor results, and extremely low efficiency."
"At that time, FPS games were regarded as a type of competitive game, and they were all as hardcore as possible, taking care of the feelings of core players as much as possible. Lowering the difficulty might put the game at the bottom of the contempt chain."
"As for the epic weapon priced at 888... I think many people think that it's crazy to think about money, haha."
Huang Sibo smiled self-deprecatingly, "To be honest, that's what I thought at the time, after all, I was deeply influenced by traditional game design thinking at that time."
Xia Jiang nodded, expressing his approval of Huang Sibo's words, "Indeed."
"But the final success of 'Fortress of the Sea' proved that this general direction was very correct."
Huang Sibo also nodded, "That's right."
The conversation between the two stopped here appropriately, without revealing who proposed the game's general framework, and continued to the next topic.
"You weren't clear about the game's promotion methods at first, were you?"
…
The more Pei Qian watched, the more he felt that something was wrong.
Why were Xia Jiang's questions becoming more and more biased!
You should ask Huang Sibo more about what work he was responsible for in the process of being an executive planner, what difficulties he encountered, and how he finally communicated and cooperated with other colleagues to overcome the difficulties!
Why were you endlessly asking about something that Huang Sibo wasn't responsible for?
He continued watching.
…
"After 'Fortress of the Sea' was completed, you left Tenda Games. Can you briefly talk about why?" Xia Jiang asked again.
Huang Sibo smiled a little embarrassedly, "Actually, I really didn't leave voluntarily."
Xia Jiang: "Huh?"
Huang Sibo said with emotion, "In fact, when I first made 'Fortress of the Sea', I was extremely excited, and I can be said to have been very ambitious."
"After all, I went from being a miscellaneous planner at a small local company in Jingzhou to becoming an executive lead planner in one step, and I made such a successful game project. This sense of sudden success in a short period of time was enough to cloud my mind."
"At that time, I was already prepared to dedicate my life to the game industry."
"If it were in other game companies, I would probably continue to be entrusted with important tasks and be responsible for the development of the next game."
Xia Jiang nodded slightly and said, "But at Tenda, none of this happened."
Huang Sibo smiled and said, "Yes, when I think back to the scene that day, I still feel like I'm dreaming."
"At that time, the entire project team was immersed in the joy of the success of 'Fortress of the Sea'."
"I was also completing my assigned work as usual."
"As a result, I was suddenly notified that the company was going to conduct an evaluation of outstanding employees, and I was confusedly selected as an outstanding employee."
"Only then did I know that the reward for outstanding employees, in addition to trophies and certificates, also included a dream fund of one million!"
"I can take this one million dream fund to any field I like and fulfill my dream!"