Take a bite of pudding

Chapter 832 The Birth of a King

Not only that, Leng Zhimeng also announced that this time a competition event will be held. The rules are very simple: it's a competition of download volumes for various games. The top 10 games developed by third parties with the highest download volumes within one month will receive rewards ranging from 1 million to 10,000 US dollars respectively.

The top 100 games will not receive cash rewards, but will get more recommendation opportunities.

In addition, for those free third-party games, the oo mobile game center will also launch an incentive plan, which will provide different cash incentives to players based on their game time.

However, games in the incentive plan must pass the manual review of the oo mobile game center. The review standards are not high, as long as the game meets the quality expected of a game. This is mainly to prevent some people from deliberately creating junk games to cheat for incentive plan bonuses.

In any case, with such a series of stimulus plans, all independent developers were overjoyed. Among them, Huang Xingwu's expression was somewhat calm. It wasn't that he wasn't greedy for money, but he felt that his game was unlikely to enter the top 100 and receive rewards.

Huang Xingwu initially thought that no one would be willing to pay to play his game, so his paid model would not earn much money. Hearing about the incentive plan for free games, Huang Xingwu immediately decided to switch to a free game and submitted the game he had worked hard to develop for review by the oo mobile game center.

"If I can earn back the cost of this computer within a year, I'll be satisfied!" Huang Xingwu exclaimed in his heart.

Since attending Boss Huang's developer conference in the United States, Huang Xingwu had a sudden inspiration and felt that he had found a way to make extra money. Moreover, he studied music in school, and the school also offered free computer programming courses. As a teacher, he could shamelessly attend the classes and learn programming techniques for free.

So, Huang Xingwu used the school's computer room and programming classes to learn programming while also tinkering with game development.

However, Huang Xingwu later found that unless he stayed in school all day long using the computers, he wouldn't be able to finish the game production in a short time.

But he was not a public school teacher, but a teacher at a training center, a private enterprise. The boss was very stingy. Once he discovered Huang Xingwu's actions, he became very angry.

Although the boss didn't dare to openly get angry because Huang Xingwu was the best English teacher in the school, he instead scolded the cleaning lady and the security guard responsible for closing the doors for a long time and ordered them to lock the doors after school and patrol every half hour to prevent thieves from stealing things in the school.

Others didn't know why the boss was acting crazy, but the security guards and the cleaning lady clearly understood that the thief the boss was talking about was the person who had been staying in the computer center every night for the past month, using the computer to surf the internet.

Huang Xingwu's legs trembled, and he wished he could immediately jump up and shout that he quit.

However, he had old parents and young children at home, and his livelihood depended on working at this tutoring center, which provided a good income. Moreover, the boss had indeed fulfilled his promise and sent him to travel in the United States, so he felt indebted.

Therefore, Huang Xingwu decided to endure the slight, and stop using the school's computers to avoid further scolding. But this created a problem with the source of computers, as Huang Xingwu did not have a computer at home.

Finally, Huang Xingwu spent two thousand yuan to get a computer to take home, but he was reluctant to install internet, so he decided to use the daytime breaks at school's computer center to go online, learn programming, and then use his own computer for offline programming. It took him more than half a year to create the game he designed.

At this meeting, Huang Xingwu entered an internet cafe for the first time in his life. Sitting in front of the computer in the internet cafe, he attended the meeting and somewhat unconfidently submitted the game he developed to the reviewer at the oo mobile game center for review.

As a result, after three days there was no news. Instead, many members in the development group received notification of their review passing. Just as Huang Xingwu thought he might not have passed the review and his game was too garbage, he finally received an email from the oo mobile game center.

It informed him that the review had passed and he had received an A-level rating. His game would be available on the oo mobile game center tomorrow, and he would be included in the incentive plan.

This made Huang Xingwu clench his fist in excitement, muttering, "As long as I can exceed 200,000 hours of game time, I can break even. Come on!"

According to the rules of the incentive plan, for every 100 hours of player game time added to the entire network, Huang Xingwu would receive a reward of one yuan. Thus, Huang Xingwu needed 200,000 hours to earn back the 2,000 yuan cost of the computer.

Many people might think this reward ratio is too low, but it's not that Jiangnan Group is stingy, it's that Huang Xingwu didn't notice the unit of income, which was US dollars!

After all, this is a global platform, and it's impossible to settle accounts in RMB.

However, not long after, another email arrived. This email was also from the oo mobile game center, but the subject of the email changed from the mobile department of the game center to the PC department of the oo mobile game center.

And this email from the PC department was personally sent by the department head, asking him if he was interested in adapting the game into a PC version. He also stated that if Huang Xingwu didn't have time, their PC department could handle it directly, and Huang Xingwu only needed to sign an authorization document.

Huang Xingwu thought about it and refused. He felt it would be too much trouble to bother others, and he could do his own things himself. Anyway, after the mobile version was released, he was idle, so he might as well work on the PC version port, which would also allow him to continue practicing his programming skills.

Thus, on January 24th, Huang Xingwu's game was first launched on the oo mobile game center. On the day of its launch, it received a good recommendation: in the "Sharp Eyes" category within the Puzzle Games classification on the homepage.

---

"In just three days, why are our data starting to decline!" In Motorola's office, Edward Zamp, who had placed all his hopes on his own game center, suddenly found that the data from yesterday had a problem, which was a decline compared to the day before yesterday.

In fact, as of today, the game center had only been online for five days.

The 20th was the first day. The entire network's game centers had a total of 1.2 million downloads and consumed 1.47 million US dollars. This data was much stronger than the previous oo mobile game center's data, so Edward Zamp was very satisfied and felt that the game center had great potential.

The second day, the 21st, further confirmed this speculation. The download volume reached 1.32 million, and consumption rose to 2.12 million US dollars.

On the third day, the download volume fluctuated, only increasing by 1.3 million, a slight decrease. However, the consumption data continued to rise, reaching 2.54 million US dollars. In three days, the entire game center had a revenue of over 5 million US dollars. If this data growth could be maintained daily, wouldn't it reach 600 million US dollars in revenue in a year?

Of course, this data was not Motorola's alone, but the combined revenue of all mobile game centers. But who wouldn't like to see higher numbers?

Unfortunately, such data began to decline on the fourth day, with download volumes dropping to 980,000 and consumption also falling to 2.04 million US dollars. This decline, while not huge, was not insignificant, making Edward Zamp quite nervous. So he summoned the person in charge of the game center and questioned him directly.

"Sir, this is normal data!" The person in charge replied calmly. "When the game center first launched, there were the most players who hadn't downloaded it yet, so it was naturally easy to create download records. As a large number of users have already downloaded the game center, this data will naturally continue to decline!"

"In fact, according to my original estimate, the download volume should have decreased on the second day, but it actually continued until yesterday before declining. This is our great victory and also proves the huge attractiveness of our game center!"

"I see!" Edward Zamp's expression clearly improved. The person in charge continued to explain, "The decrease in consumption is the same reason. Players downloading the platform for the first time will definitely download games, so the number of downloads will increase, and our revenue will also increase."

"And those players are now immersed in the games they purchased. A decrease in subsequent purchases is also very normal!"

"Good, I feel relieved after hearing you say that!" Edward Zamp found the other person's words to be reasonable and believed them. However, he definitely did not see the sales data of the 0o game platform at this time.

Because the entire 00 mobile game platform was in a state of near madness. The download volume of the entire platform increased by 20% in two days.

This data did not seem high, but with the user base of the oo mobile game center basically fixed, and the daily new download volume decreasing at a rate of around 2%, a sudden 20% increase was enough to make the entire project team extremely excited.

Compared to this 20% increment, the game download volume, which was even more insane, increased by 450% compared to the previous day.

This could also be easily explained. Since a large number of third-party games were launched almost on the same day, players had more fresh game experiences, which naturally led to an increase in download numbers.

But if you were told that over one-third of this 450% increase in downloads was for a single game, how would you feel?

By the way, the name of this game is "Lianliankan" (Connect-Connect).