Take a bite of pudding

Chapter 945 The Unfolding of the Gate

People often interview game industry producers and ask them what the most important productivity and game elements are. These game developers give various answers, such as gameplay, graphics, script, and so on, a wide variety of answers.

But these game producers never tell players the real answer, because for the entire game industry, the highest productivity is always Lsp!

That's right, Lsp is the supreme productivity of the entire game industry. Of course, it's not that Lsp games sell well, but if a game is to be a big hit, it must have Lsp elements.

It's very simple to prove this. Look at the huge success of Genshin Impact, and how badly some games have performed after being brainwashed by SJW and feminist movements, and producing so-called normal female standard characters.

The success of Warcraft IV is also the best proof. Although the reputation of Warcraft IV immediately plummeted after the first batch of various skins, NPCs, and other urban content were opened for sale, and many people even shouted that Blizzard's collapse began from this moment, it cannot be denied that Warcraft IV and oo Game Center have made a lot of money.

Remember when oo Game Center first launched online blind boxes, many people were criticizing and mocking them online. They all said that such blind boxes, which require real money to purchase but only reward a string of data, would never be bought by fools. Online blind boxes were doomed to disappear and have no future, after all, it's treating players as idiots.

But the fact is that after breaking free from the limitations of physical blind boxes and directly adopting the form of online blind box sales with online rewards requiring no production, the sales of the entire blind box market began to surge.

Even if the previous Warcraft blind boxes sold well, their heat and sales had an upper limit because a blind box had a quantity limit.

But online blind boxes are unlimited. You can brush as many as you want. It's just changing a piece of data in the background, with no production cost at all. Therefore, the first batch of Warcraft blind boxes reached an astonishing 1 billion boxes in sales after 4 months.

Calculated at a price of $5.99 per box, less than six dollars, that's a terrifying sales volume of nearly $6 billion!

Wait, didn't you say Warcraft only made 2 billion?

Yes, that data is correct, but this is only the profit Blizzard earned from Warcraft, which does not include the share of oo Game Center or the portion of profit drawn by the parent company, Jiangnan Group.

Ultimately, Blizzard itself had up to $2 billion to continue its operations. oo Game Center also did not hide this data at all and directly announced it, immediately causing the entire game industry to seem as if it had been soaked in vinegar.

After the sourness, it was time to imitate. Of course, directly copying Warcraft is unrealistic. If they wanted to copy, they would have done so long ago, but it's impossible to copy. After all, a large part of Warcraft's success depends on its plot. When the plot of World of Warcraft deteriorates in the later stages, the Warcraft series will completely fall from its pedestal.

What everyone wants to copy is naturally the Titan City in Warcraft IV, which has caused countless players to spend heavily, this new design.

To be honest, a city that can be freely decorated like this is not new. Many construction games have had such cities before. They couldn't understand why this city could be so profitable at first.

But after they actually experienced the city, they understood the reason: the city was made too well. All characters and buildings are built to real proportions, and in full 3D perspective, it gives the feeling of completely entering a real city.

This feeling is even more real than World of Warcraft. It seems that the production engine has been changed… Hmm, could it be that the legendary Unreal Engine 4 is almost finished?

Besides the realistic city, what's even more realistic are the NPCs. Although World of Warcraft was very realistic, it still had some rough edges.

But in this city, if you don't look closely, you can hardly see the sharp edges of the NPCs. Although the characters are not too realistic, they have basically reached the level of 3D character production in Final Fantasy… Imagine hundreds of NPCs of this level wandering around the city, what a shocking experience that is.

And if you must find fault and can find many shortcomings in these NPCs, then when some female NPCs put on stockings, the feeling is completely different.

Later, some players disassembled the client's data packets and found that although all NPCs in Titan City could wear stockings, most of the NPCs wearing stockings were the result of real-time rendering. The model effect was just for fun, and the real feeling was not good.

But if the elves and humans among the dozen or so female NPCs wore stockings, it would be completely different. The leg models of these characters after wearing stockings were rebuilt, and they can be said to be completely new models.

These models have undoubtedly enhanced the expression of the stocking texture, making people want to lick their lips at first sight. This effect of blackness showing light truly makes countless players irresistible and forces them to obediently take out their dollars.

Frankly speaking, this Titan City is definitely the highest-end 3D technical effect in the entire game industry, crushing the entire era. Other manufacturers in the future, even until 2010, could not create a world with the same effect.

This makes all game manufacturers have to marvel at how crazy Blizzard's game production technology has become. At this time, if players from the original world traveled over and saw this work, they would exclaim, is this 2010 or 2005? Is this really the technology that humans of this era can possess?

Yes, that's right, Blizzard in this world is far ahead of Blizzard in another world. The reason for this result is not that Boss Huang provided Blizzard with any black technology, but that Boss Huang provided enough US dollars.

After releasing Warcraft III, Blizzard in Angel's time was in a state of no new works for a long time. It's not that the company has run out of inspiration, but that the company is in its most chaotic state.

The holding party led by Vidiwan began to harass Blizzard wantonly, wanting to split Blizzard and sell it for several times or even more than ten times the profit. Blizzard's internal staff naturally refused, so Blizzard at this time also entered a state of great division. A large number of elite soldiers and strong generals left Blizzard. Most of those who stayed in Blizzard were planning to muddle along, so Blizzard's entire R&D work was in chaos, and it only stabilized again a few years later, but by this time, Blizzard had already fallen from its pedestal.

But Blizzard in this world is different. Boss Huang's money was directly provided, and the game development control rights were always in the hands of Blizzard's own team. Boss Huang only provided some game design opinions, and the specific implementation work still needed to be carried out by the professional team.

Therefore, the cooperation between the two parties was very pleasant, and Blizzard was able to launch new works at a speed of one per year.

When other game manufacturers wanted to copy the homework, they helplessly found that they couldn't copy Titan City at all because their own game development technology simply didn't allow it.

Let alone the technological gap in game engines, the greater technological gap is in game optimization. If these manufacturers threw money regardless of the cost, it's not that they couldn't create Titan City.

But the Titan City created this way would have an installation package exceeding 30GB, and the running memory would require more than 4GB. The requirements for graphics cards and computer processors are even more insane. At this time, probably only the most top-tier computers could support the operation of such a Titan City, which most ordinary players cannot afford.

But Blizzard, with its terrifying optimization technology, compressed the entire Titan City installation package to about 12GB, and while maintaining the recommended minimum configuration, a computer with a configuration of around 6,000 yuan RMB could run the game smoothly, which is similar to the computer configuration required to run World of Warcraft.

Because World of Warcraft's release had already triggered a wave of computer hardware upgrades worldwide, when Titan City was released, half of the players' computers could handle it, which provided Titan City with a stage to showcase itself.

However, when some wealthy players used their top-tier computers to open the full special effects mode, and then posted their maid's smooth and delicate black stockings, even with particle effects, to the internet, it immediately triggered another wave of computer hardware replacement. Then Warcraft also launched game-themed computer hardware, making a good profit.

Of course, such a Titan City could not be bundled with the game Warcraft IV itself. Therefore, meticulous players quickly discovered that although entering Titan City directly after installing Warcraft IV, they were actually two different game software. Titan City seemed to be a relatively independent running city.

And at the end of last month, Blizzard announced that a large gate would be added inside Titan City. This gate would directly connect to the gate of World of Warcraft, allowing players to enter World of Warcraft directly through Titan City after it's opened.

This news made all players ecstatic, because in this way, Warcraft and World of Warcraft seemed to merge into one combined game through Titan City.

From this point of view, Blizzard, or rather Boss Huang, obviously has bigger plans. Some players, while carefully examining the layout of Titan City, discovered that Titan City seems to have several empty spaces reserved, and these empty spaces are about the same size as the gate of Warcraft IV. Could it be that Titan City can open the gates to other worlds as well?