"wtf, everyone in the game is a sharpshooter, only I'm trash!"
"Suggest the sniper from next door come experience what a real sniper is."
"I surrender, I'm not a true man, I really can't play on Veteran mode, *sob*!"
"Can someone contact the Dragon Country designer? I beg for an English version, I want to understand the story!"
"+1, begging for a German version!"
"+10086, please release a Russian version!!!"
...
Countless players wailed, having witnessed the cruel consequences of Veteran mode, they immediately deleted their characters and restarted from the recruit mode.
Many non-Mandarin speaking players also cried out online, imploring the designer to release a multi-language mode as soon as possible.
Some even directly emailed stee/
After making his decision, Wilson immediately reported to the parent company.
...
Seattle Xbox Headquarters.
The large conference room was dead silent.
They were stubborn. Their new game, "Sniper: War of Fire," directly clashed with "Call of Duty" and went head-to-head.
Unsurprisingly, sales were dismal.
Players preferred to endure the discomfort of language barriers rather than play their game.
The scattered reviews were almost all complaints about the lack of difficulty, being uninteresting, and lacking depth. Despite the spectacular scenes and impressive special effects, the gameplay felt soulless.
It was the kind of product that was neither satisfying to eat nor worth discarding.
Previously, perhaps it could have achieved a passing grade.
Now, "Call of Duty" had elevated the aesthetic and taste of foreign players.
With the appearance of a more refined delicacy, and in comparison, the already uninspired work was completely exposed.
Although they had expected the new game's sales to be poor, they never imagined they would be this bad.
With such results, David felt too ashamed to apply for funding from headquarters himself.
"There's no need to be too pessimistic. It's only the first day. Slow and steady wins the race has happened many times in game history," Jack broke the silence.
"Do you think we have the potential for a slow and steady win?" James from the operations department sang a different tune.
"We can't even reach a passing grade for our positive review rate. What are we going to rely on for the later stages?"
He was very pessimistic. The current buzz for "Call of Duty" in the market was too high, and almost all works released at the same time were overshadowed by it.
"My suggestion is to thoroughly research the core appeal of the 'torment' style, then settle down and develop a high-quality product, speaking with strength."
James was a very confident person, and he spoke with firm conviction:
"In terms of strength, we are no worse than anyone. This Waterloo has made us deeply realize that truly good works are made with heart, not rushed out garbage!"
"I'm sorry, I was too hasty and released the work before it was fully polished," David apologized to everyone with a serious expression. "James is right, classic works are always made with sincerity. If we're going to do it, we'll do it with the utmost sincerity."
"I will explain my dereliction of duty to the boss for this failure. We will definitely create a product that satisfies players!"
"Me too. The launch of a game isn't accomplished by one person; we are a team."
Jack extended his hand and said, "I stand by my words, don't be too pessimistic. It's too early to be discouraged on the first day."
"Brother, are you scared stiff by the Dragon Country's game?"
James patted David on the shoulder and comforted him, "Dragon Country is a great nation with thousands of years of cultural accumulation after all. It's normal for them to produce a classic masterpiece after such a long time."
"We cannot limit our vision to this. Our goal is the vast ocean of stars!"
"Right!"
David placed his hand on James', "The vast ocean of stars!"
...
Luzhou.
The night was graceful, distant, and tranquil.
Tang Wanqiu returned home, dragging his weary body.
As he opened the door, the aroma of rice filled his nostrils, and his stomach immediately rumbled.
"Wife, I'm home."
He put on his slippers and called out to the kitchen.
"It'll be ready soon. Wash your hands first and then we'll eat," a gentle voice came from the kitchen.
At the dinner table.
Tang Wanqiu, while shoveling rice, said, "Wife, can I discuss something with you?"
"What is it?"
"I want to buy a game, over two hundred yuan, the first domestic AAA!"
"Aren't all domestic AAA games just scams to rip people off? You told me that before."
"This time is different, it's really different!"
When talking about the game, a light lit up in Tang Wanqiu's eyes. "I took some time at noon to watch a livestream. The graphics, the combat feedback, wow... I'd believe you if you told me they hired a foreign team to create it."
"But it is indeed a domestic game, a game from the old rogue Lu Li. It's a bit punishing, but the quality is undeniable!"
His wife, Chen Yingying, quietly watched Tang Wanqiu animatedly describe the game he loved.
It had been a long time since her husband had been so excited after work.
As a loyal player of single-player games.
He used to sigh and complain about how bad domestic games were, only buying foreign works on Steam at a 70% discount.
"Okay, buy it!"
"Huh?"
Tang Wanqiu didn't react. He hadn't even used his ultimate move of hugging her leg and acting spoiled, and she agreed?
Did his wife show mercy today?
"I said, I agree, buy it!" Chen Yingying looked at her husband with deep affection. Despite his childlike face, he had to shoulder the burden of the family.
He had pushed aside most of his hobbies, leaving only gaming, and even then, he was often unsatisfied due to the lack of good games.
How could she not support him at a time like this?
"I love you, wife!"
Tang Wanqiu excitedly picked up Chen Yingying and spun her around. "I love you to death, wife, you're the best wife in the world!"
"I'll wash the dishes tonight."
"You were supposed to wash them anyway."
"Then I'll help you wash tonight too!"
"You naughty..."