San Tian Liang Jue

Chapter 122

That scene was the last image the script left for Feng Bujue. After watching it, he was teleported. Upon returning to the login space, the touchscreen displayed the completion rewards.

[Script completed, calculating rewards.]

[Experience gained: 5000, Game currency: 50000]

[Acquired item equipment: None]

[Completed accepted tasks: 36]

[Special, hidden tasks completed: 0, Worldview decryption: None]

[Sudden increase in fear value: 0 times, Maximum fear value: 0%, Average fear value: 0%]

[Your fear rating is Dauntless, you may receive an additional reward, please select later.]

[Acquired skill points: 500]

[Skill points bonus experience: 5000, Game currency: 50000]

[Script completion reward: Puzzle cards * 2]

[Settlement complete, please continue.]

"Hey! Isn't this a ripoff!" After being teleported, Feng Bujue wasn't too concerned about the settlement data on the screen, but couldn't help but shout, "This ending is worse than having a line of subtitles saying 'Hirata Shuichi died peacefully in prison'! This kind of image at the end of a standard horror movie is too depressing! According to the general way of thinking, doesn't this ending become... Hirata and Mikako, just graduated from college, returned to their hometown to get married, and then were killed by a ghost together? Are you kidding me!"

He panted and vented at the screen, feeling no sense of relief despite clearing the level, nor any sense of accomplishment for completing the nightmare difficulty script. Instead, he felt quite depressed.

However, Feng Bujue was, after all, Feng Bujue. He quickly calmed down. As a young man who could withstand the storms and setbacks, playing one or two depressing works was completely acceptable. He imagined himself as a speck of dust in the mundane world, inhaling deeply and exhaling deeply...

"Ah... you still have to look at things from a good perspective. Nightmare difficulty solo survival mode, the experience and game currency bonuses for clearing the level are the standard for team survival mode..." he thought to himself, "And I can draw equipment again. I should forget that kind of malicious ending as soon as possible."

In fact, looking at the entire script, Feng Bujue's successful completion was quite lucky. This script was full of "instant death flags," the kind of plot development that results in immediate demise upon triggering. The black and white world in the early stage of the script was a severe test of the player's fear value. Even though Feng Bujue had lost his fear, as someone who had normal fear for the past twenty-three years, he knew very well that those things were quite frightening. It was just that he didn't have the appropriate reaction. If it were another player, they might have made the wrong choice long ago due to fear.

Because the system generates scripts based on the player's characteristics, Feng Bujue, apart from the novice tutorial, has only encountered puzzle-solving scripts in solo survival mode, accompanied by various interferences of urgency and terror. There are almost no opportunities for fair combat, and instant-death flags are everywhere.

Soon after, Feng Bujue had a bit of an afterthought. Relying on his characteristic of not increasing fear value, the idea of playing solo mode to farm experience... I'm afraid it won't be that simple to implement. To get experience, clearing the level is the prerequisite. If you die in solo mode, you get no experience at all. And spending the same amount of time playing team scripts, even if you get killed halfway, as long as your teammates clear the level in the end, you can at least get experience proportional to your contribution. Comparing the two, it is clear that multi-player team mode is more likely to guarantee income. Because in team mode, the individual's fault tolerance is higher. For example, in the Hunter Island script, five players, one disconnected, one recklessly fed the enemy first blood, and they still cleared the level in the end.

…………

Familiar white light condensed, and two cards appeared in the glass pillar on one side. The puzzle cards only had names, and no detailed item descriptions. Feng Bujue took the two randomly selected cards in his hand and looked at them. They were [Puzzle Card: Sunglasses] and [Puzzle Card: Rotate], basically unrelated things. If they were put together with the [Puzzle Card: Monkey] that he already had...

The image that appeared in Feng Bujue's mind was a monkey wearing sunglasses, standing on one foot, and spinning in place.

"Yeah... probably no chance." He thought.

However, since the deck system has already been opened, with the intention of giving it a try, he still took out the Puzzle Card: Monkey from the warehouse, and took the two new ones together in his hand, opened the menu, and selected the "Combine" option.

The system prompt he received was: [Unable to retrieve a reasonable sequence], which means that any two of these three cards placed together, or all three together, cannot be regarded as a series.

So Feng Bujue simply stored all three cards in the warehouse, anyway, the ten storage spaces in the warehouse were idle.

"After all, decks can be exchanged for excellent-grade or higher equipment with 100% certainty, so it's not that easy to put together a set." Feng Bujue thought.

He had also searched for decks in the auction house in the mall before, but he couldn't find a single one. It may be because the public beta has just started, and the puzzle cards are rare, so there is no supply. It may also be that the players have all paid attention to this matter, and feel that puzzle cards are an effective way to obtain perfect-grade or higher equipment, so it is not worthwhile to sell them. Another possibility is that... as long as it is a puzzle card, it is instantly sniped as soon as it is put on the shelves, so Feng Bujue just didn't see it when he was browsing the auction house.

In short, Feng Bujue himself would not easily put the puzzle cards out for sale. He mainly felt that this deck system was very interesting, and wanted to assemble a series first to take a look.

"Okay, I don't believe it, can I really draw that kind of children's baseball bat twice in a row?" He came to another glass pillar murderously, and before he could finish listening to the system prompt, he skillfully selected the equipment reward.

The thing that the white light converged this time was definitely not a children's baseball bat, and of course it was not a stone, but looking at the outline of the equipment, Feng Bujue already felt very bad...

[Name: Eighteen Bronze Men's Folding Stool (No. 5)]

[Type: Weapon]

[Quality: Dilapidated]

[Attack Power: Weak]

[Attribute: None]

[Effect: When attacking humanoid creatures, it will never be damaged, and has a certain chance to inflict a bleeding effect on the target.]

[Note: The folding stool can be hidden in a civilian residence and is readily available; it can also be sat on to hide murderous intent; because it is not considered a murder weapon, even if you are caught by the police, they can't sue you. It is known as the top of the seven weapons of street brawls.]

The stool surface of the folding stool is round, and the bottom is a ladder-shaped support, made of iron, and the overall color is black. The appearance does conform to the game's explanation of the "dilapidated" level – old, flawed, but better than nothing.